Any self respecting fanboy / geek jumped at the opportunity to download the supposed 'official' iPhone 2.0 software from Apple. I've been on the fence around buying a new unit, but think I'll end up keeping my Gen 1. Edge is fast enough for me and GPS already in the car. Will I buy a new one someday? Sure... But won't be camped in line, lawn chair in hand with a six-pack of Red Bull at the Apple store tomorrow.
While the 3g iPhone is cool unto itself, to me, it's all about the iPhone 2.0 software and the App store.
Having played a bit today (the install went flawlessly after I upgraded to iTunes 7.7), I couldn't be more impressed. Activesync works like a champ - finally a mobile business device with an Apple interface. The Appstore equally as impressive - with a wide variety of apps (many free) sitting their for the picking. Looks like a solid distribution platform for developers.
"Now, when we look at a highly publicized application, such as Super Monkey Ball, we see it has attracted 3927 customers at $9.99/download. This means they've netted $27,462 so far today after Apple's 30% cut."
I like things that generate revenue before launched. Usually a good sign ;)
I have the AIM client up and running, the Typepad app, Twitter,etc;. IMO, while the launch of the new iPhone is cool - the software and widely installed distribution system is huge. What I have in my hands - regardless of Gen 1 or 2 - now feels like a true mobile computing platform. I hope vendors catch on fast. The opportunities are huge and we're sure to see some amazing apps in the coming days / weeks. Will be pinging Jive next with hopes that this is on their radar. It would dramatically change the approach to mobile participation in our community environments.
Len,
I agree: the AppStore is a game changer. While some of the apps are silly, others are sublime, and quite useful.
See: http://techtrends.billpetro.com/2008/07/10/iphone-20-premiers/
Posted by: Bill Petro | July 30, 2008 at 08:59 AM